It is safe to say that there are some really quality games that come out on PC which sadly never make their way to consoles. As a concole only gamer, sometimes it can be really hard to swallow. Braintonik’s Spheriums had originally only been set to release for PC, indeed it has been available on Steam via early access for some time. But the Indie studio has just announced that it will be bringing Spheriums to Xbox.
Founded by Nicolas Michaud and Jean-Pierre Harvey, our independent game development studio is based in the Montreal area. Our passion for gaming drives us and our artistic creativity to produce our first game, Spheriums, developed with Unreal Engine.
Being just two developers, we benefit from our multi-disciplinary background to tackle every aspect of the game production, complementing our expertise by subcontracting targeted tasks.